In the southeast, the Catch region has seen several battles as a territorial dispute has long-time neighbors Against ALL Authorities [AAA] and Curatores Veritatis Alliance [CVA] clashing repeatedly. CVA ally, Libertas Fidelitas Alliance, began dropping sovereignty claim markers in Catch just over a week ago in four strategic systems near the AAA-held gateway system of HED-GP. What started seemingly as a simple probing attack has now escalated into a full scale border war, with both sides calling in allies to bolster their already not-insignificant numbers.
AAA's efforts to counter attack have thus far focused on the system of SV5-8N, which was wrested back to AAA control just yesterday. With three more Catch systems still under Libertas Fidelitas control, it seems unlikely that this conflict will cease anytime soon. Public statements from CVA and their allies have been vague in terms of their actual territorial ambitions but very specific about AAA's friendly relationship with longtime CVA nemesis Ushra'Khan. Speculation is rampant as to what the long-term effects of the CVA-led incursion into what has traditionally been acknowledged as AAA space will be.
Catch is not the only area of space that has AAA's attention. Along with allies Systematic Chaos, C0ven and Ushra'Khan, AAA has begun an invasion of Querious starting with an attempt to take 49-U6U from Goonswarm. Fighting in the system has been very heavy but control of the system still remains firmly in Goonswarm's hands. It remains to be seen what effect IT Alliance's incursions into Delve and the CVA incursions into Catch will have on this particular front with respect to both Goons and AAA's commitment.
In technical news, that heavy fighting in 49-U6U has been crashing the solar system -- in this case a server blade is dedicated to managing all activity in the system/node. Updated rules for system conquest and nerfing of the Titan's Doomsday Device has lead to long, mobile mixed fleet battles involving well over 1000 ships. Unfortunately I think inevitably the size of battles will always expand to the capacity of the servers. It is like highways and traffic.
On the other hand, nobody else lets you try anything close to battles on this scale.